Activity - LEGOMATION
The flier
said come along to build some scenes in LEGO and with some photographic an App
magic, we’ll show you how to make your own comic strip. So I went along to
LegoMation with some ideas for stories
and was ready to build.
LegoMation
was targeted at children years 3-6 as a January school holiday event.
Were any gaps in your knowledge revealed?
I have recently had a little experience with the
Samsung Galaxy Tablet as we have just introduced it at Kogarah Library as our
roving tool. But no experience with the Comic Strip it! App. The Children’s
Librarian facilitating confessed at only having mastered the app herself the
night before.
Being a librarian for 0-5 age group is advantageous
in the sense that I get to focus on one demographic, however it does also mean
that I miss out on working with youth and primary aged children very often and
finding work time to learn new technologies can be hard.
How might those gaps be filled?
Exposure to new technologies and accepting any
training opportunities will help me gain experience and keep abreast of
evolving trends in children’s programs. Partaking in this event gave me
confidence and showed me what a great result I could get with a little step outside
my comfort zone.
How was the activity relevant to your professional practice?
The activity was important in addressing the
imbalance in my role and to keep up with the way Public Libraries changing in
order to stay relevant. The latest advances in technology for children and
young people are bringing new opportunities to target groups. Media rich
software brings new challenges and patrons. (Juan Suarez, 2010, p 34). LEGO programs in Public Libraries have
succeeded in fostering inclusion and bringing in an unusually diverse range of
children. Many have introduced LEGO with a mindset for engaging children in
science, technology, engineering and mathematics (STEM) skills in young people
(Wolf, 2013, p 15).
Kogarah Library has created a number of innovative
LEGO programmes in particular Olympic type events based on three different
tasks run in heats and then a final. There are also free-play events for
younger K-2. The LegoMation events target an older group who at the “beginning
of independent academic and complex reasoning, and are ready for a full range
of library programs” (Cerney, Markey & Williams, 2006).
What did you learn?
The Children’s Librarian first talked first about
story -building as a concept and showed us examples of previous children’s
attempts. We then all got a base boards or mat and made a scene. We could make
a specific scene or let the creative process evolve with what we found in the
LEGO pit. There were books on display such as storyboarding and comic books as
well as general LEGO construction books.
Once we had built our scene, one of the two
librarians came to show us how to use the app. There were 6 tablets to 15
children (me included). This part was interesting as it showed more experienced
and confident children helping others. This demonstrated to me the importance
of social roles in learning development. Social skills are equally important as
academic endeavours “that will help them initiate, understand, and maintain
positive relationships with other children and adults” (Pound, 2012). The event
had recreational and educational value.
We took photos of our scene with the tablet and
then used the app to create our comic strips. Many of the kids found it
intuitive. We opened the app, gave the storyboard a title, and took the photos,
added new frames, manipulating the picture before we set it as a frame. When
then chose a layout plan. There were special FX, but we didn’t use them. We
then put captains on the bottom and gave them speech, thought, whisper and
scream balloons. Lastly we added POW feature which gave colours
and styles for fancy text. We then save it and view our finished product.
The process
was creative and hands on. Piaget’s theories of development in the concrete
operational stage suggest that logical thought develops when working with
tangible items (such as Lego bricks and computers.) Activities such as the
LegoMation event I attended encouraged such independent construction of
knowledge (Pound, 2012).
References:
Cerney, R., Markey., & Williams, A. (2006). Outstanding Library Services to Children: Putting the
core competencies to work. Retrieved from Ebook Library.
Pound, L. (2006). How Children Learn: From Montessori to Vygosky- Educational Theories and
Approaches Made Easy. London: Andrews UK. Retrieved from Ebook Library.
Romero, J.S. (2010). Library Programming with Lego Mindstorms, Scratch And Pico Cricket: Analysis of
best practices for Public Libraries. Computers in Libraries. 30(1).
Wolf, S. (2013). East lake Community Library Uses Lego to support life skills of young patrons. Florida
Libraries. 56(1).
Cerney, R., Markey., & Williams, A. (2006). Outstanding Library Services to Children: Putting the
core competencies to work. Retrieved from Ebook Library.
Pound, L. (2006). How Children Learn: From Montessori to Vygosky- Educational Theories and
Approaches Made Easy. London: Andrews UK. Retrieved from Ebook Library.
Romero, J.S. (2010). Library Programming with Lego Mindstorms, Scratch And Pico Cricket: Analysis of
best practices for Public Libraries. Computers in Libraries. 30(1).
Wolf, S. (2013). East lake Community Library Uses Lego to support life skills of young patrons. Florida
Libraries. 56(1).
That all sounds great. Now I want to see what you made. Haven't times changed.
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